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Relics

408 relics · 301 available in the demo.

408 / 408
Rarity
Acceleration Accumulator Unique1
Acceleration Ascendancy Epic3
Acceleration Conduit Rare3
Acceleration Filigree EpicOn kill for Rush (20), gain 12 Shards.3
Acceleration Fluctuator UniqueOn Rush trigger, give Heroes 10 Attack Speed and 10 Attack.1
Acceleration Immunizer EpicFor Rush (?), Heroes are immune to damage.4
Acceleration Lattice CommonFor Rush (10), Heroes gain 20 HP/S.1
Acceleration Legacy Crystal LegendaryFor Rush (?), Heroes gain +?% basic stats for every ? times you've triggered Rush this game.1
Acceleration Mandate ·LegendaryQuest0
Acceleration Nexus RareEvery 2 Rush triggers, gain 1 Shard.4
Acceleration Prism EpicOn Rush trigger, give Heroes 15 Crit.3
Acceleration Reactor RareOn Rush trigger, give Heroes 5 Crit and 10 Attack Speed.4
Acceleration Resonator UniqueOn Rush trigger, Heroes gain 250 Shields.1
Acceleration Vessel Common2
Advanced Differentiator RareShop rerolls cost 2 less.5
Alignment Ascendancy Epic2
All In UniqueGain ? Shards. Start with Emergency Rewind unavailable.1
Arcane Amplifier RareMages and Mystics gain 50 Magic and 4 Mana Regen.4
Arcane Backup Prism EpicHeroes gain 20 Magic per rank of each Mage in the reserves and 2 Mana Regen per rank of each Mystic in the reserves.4
Arcane Conduit Rare3
Arcane Energy Crystal LegendaryWhenever a Mage or Mystic casts, they deal damage equal to 1000% of their Magic to all enemies and apply Shields equal to 100% of their Mana Regen to all Heroes.1
Arcane Mandate ·LegendaryQuest0
Ascension Mandate ·LegendaryQuest0
Assassin Crest UniqueGet an item which makes a Hero count as an Assassin during combat.1
Assassin Equipment UniqueGet an item which benefits Assassins. Start with ? fewer Shards.1
Assassin's Ambush Engine LegendaryHeroes gain ? Crit. Whenever an Assassin auto attacks while Stealthed, they inflict Poison on their target equal to ?% of their Crit. At start of combat, Assassins in the back ? rows gain Stealth for ? seconds and target the most threatening enemy.1
Assassin's Combative Reflection UniqueAssassins gain 15 Crit and 25 Attack.2
Assassin's Elevation Prism EpicWhenever an Assassin kills an enemy they permanently gain ? Crit then you gain ? Shard per ? Crit they have (Max: ?).3
Assassin's Emblem RareIf there is an Assassin in combat, Heroes gain Stealth for 66 seconds the first time they go below 1% Max HP each combat.4
Assassin's Enchanted Reflection UniqueAssassins gain 15 Crit and 25 Magic.2
Assassin's Endurance Banner UniqueAssassin's Rush abilities last 3 seconds longer.1
Assassin's Greed Banner UniqueAssassins gain ? Attack and ? Magic per ? Shards you've generated this game.1
Assassin's Medallion CommonAssassins gain 15 Crit.1
Assassin's Memento RareAt start of combat, gain 4 Shards per Assassin in combat.4
Assassin's Patience Banner UniqueWhenever an Assassin Crits, they permanently gain 1 Attack and 1 Magic.1
Assassin's Payday Banner UniqueWhenever an Assassin kills an enemy, gain 4 Shards.1
Assassin's Smokescreen Banner UniqueAssassins gain Stealth for 33 seconds the first time they go below 1% Max HP each combat.1
Assassin's Supremacy Filigree EpicFor Rush (?), Assassins gain Stealth and ? Crit.3
Attack Parcel UniqueGet a random rare item that gives Attack.1
Attack Speed Parcel UniqueGet a random rare item that gives Attack Speed.1
Backline Aggressor CommonAt start of combat, Heroes in the back row gain 10 Attack Speed and 15 Crit.1
Backline Quickener RareAt start of combat, Heroes in the back row gain ? Attack Speed and increased move speed.5
Backline Sharpener RareAt start of combat, Heroes in the back row gain ? Crit and increased move speed.5
Basic Differentiator CommonShop rerolls cost 1 less.1
Battle Stance SingleBattleBoostHeroes have 50% increased basic stats.1
Blight Resonance Prism EpicWhenever an enemy takes Poison or Burn damage, heal all adjacent Heroes to them for 50% of that damage.3
Bossy Unique1
Burn Accumulator Unique1
Burn Amplifier RareWhenever a Hero inflicts Burn, inflict 33% more.5
Burn Ascendancy Epic3
Burn Bauble UniqueAt start of combat, inflict 15 Burn on all enemies.2
Burn Catalyst RareFor Rush (15), enemies receive 50% more Burn damage.4
Burn Conduit Rare4
Burn Migrator EpicWhenever an enemy dies, transfer their Burn to the nearest enemy.3
Burn Vessel Common2
Burning SingleBattleBoostAt start of combat, inflict Burn on all Heroes equal to 3% of their Max HP.1
Burning Spiral Engine LegendaryWhenever an enemy with ? or more Burn dies, damage all enemies in a large area around them equal to ?% of their Max HP.1
Combative Codex RareHeroes gain ? Attack. On combat victory, permanently increase the Attack gained by ?.5
Cost of Knowledge ·SingleBattleBoostHeroes have -20% decreased basic stats.0
Crest Windfall UniqueGet two random items which make a Hero count as having an additional class. Start with ? fewer Shards.1
Crit Parcel UniqueGet a random rare item that gives Crit.1
Critical Absorption Prism EpicOn Crit, the Hero that Crit steals 60 Max HP from their target.4
Critical Ascendancy Epic3
Critical Mandate ·LegendaryQuest0
Critical Singularity LegendaryAt start of combat, each Hero with less than ? Crit has their Crit set to ?. Each Hero with ? or more Crit has their Attack Speed, Attack, and Magic set to ? if they had less than ? of those stats.1
Critical Vessel Common2
Damaged SingleBattleBoostAt start of combat, Heroes take damage equal to 25% of their Max HP.1
Debt ·UniqueAt start of combat, Heroes take damage equal to 10% of their Max HP.0
Decay EnemyHeroes have -20% decreased basic stats.2
Decay EnemyHeroes have -17.5% decreased basic stats.1
Deceleration Accumulator Unique1
Deceleration Aegis EpicAfter Stall (?, Stall ?, and Stall ?), Heroes gain ? lasting Shields.4
Deceleration Apotheosis EpicAfter Stall (?, Stall ?, and Stall ?), give Heroes +?% to all their basic stats.4
Deceleration Ascendancy Epic3
Deceleration Conduit Rare3
Deceleration Corruptor EpicAfter Stall (15) and Stall (30), double the amount of Poison on all enemies.3
Deceleration Filigree EpicAfter Stall (? and Stall ?), gain ? Shards.4
Deceleration Fluctuator UniqueOn Stall Trigger: Heroes gain 10 Attack Speed and 10 Magic.1
Deceleration Lattice CommonAfter Stall (20), Heroes gain 10 HP/S.1
Deceleration Legacy Crystal LegendaryAfter Stall (?), Heroes gain +?% basic stats for every ? times you've triggered Stall this game.1
Deceleration Mandate ·LegendaryQuest0
Deceleration Nexus RareEvery 2 Stall triggers, gain 1 Shard.4
Deceleration Reactor RareOn Stall trigger, give Heroes a 10% Max HP Shield and 8 Mana.4
Deceleration Resonator UniqueOn Stall trigger, Heroes heal 250.1
Deceleration Vessel Common2
Defense Parcel UniqueGet a random rare item that gives Defense.1
Defensive Amplifier RareTanks and Vanguards gain 45 Defense and 300 Max HP.4
Defensive Backup Prism EpicHeroes gain 30 Defense per rank of each Tank in the reserves and 200 Max HP per rank of each Vanguard in the reserves.4
Defensive Energy Crystal LegendaryAt start of combat, Tanks and Vanguards gain Shields equal to ?% of their Max HP. After Stall (? and Stall ?), Tanks and Vanguards gain Shields equal to ?% of their Defense.1
Demolition ·SingleBattleBoostKill the Turtle in under 20 seconds to gain 10 Shards.0
Demolition ·SingleBattleBoostKill the Turtle in under ? seconds to gain ? Shards.0
Demolition ·SingleBattleBoostKill the Turtle in under ? seconds to gain ? Shards.0
Demon's Fury ·ActBossWhenever an enemy reaches 50% remaining Max HP, it gains 10 Attack Speed and Shields equal to 20% of its Max HP.0
Desperation Mandate ·LegendaryQuest0
Divergence Vessel Common3
Dominion Mandate ·LegendaryQuest0
Duelist Crest UniqueGet an item which makes a Hero count as a Duelist during combat.1
Duelist Equipment UniqueGet an item which benefits Duelists. Start with ? fewer Shards.1
Duelist's Chill Banner UniqueWhenever a Duelist auto attacks, they inflict 2 Frost on their target.1
Duelist's Combative Reflection UniqueDuelists gain 20 Attack Speed and 25 Attack.2
Duelist's Emblem RareIf there is a Duelist in combat, Heroes deal 30 bonus damage with each auto attack.4
Duelist's Flame Banner UniqueWhenever a Duelist auto attacks, they inflict 3 Burn on their target.1
Duelist's Fury Filigree EpicFor Rush (10), Duelists gain 150 Attack Speed.3
Duelist's Medallion CommonDuelists gain 20 Attack Speed.1
Duelist's Memento RareFor each Duelist in combat, Stall abilities trigger 4 seconds earlier.4
Duelist's Momentum Engine LegendaryHeroes gain 40 Attack Speed. Whenever a Duelist auto attacks, they deal 5 bonus damage for each time they have auto attacked this combat.1
Duelist's Outbreak Banner UniqueWhenever a Duelist auto attacks, they gain 1 Attack Speed and 1 Attack per type of Debuff on their target.1
Duelist's Precise Reflection UniqueDuelists gain 20 Attack Speed and 15 Crit.2
Duelist's Precision Banner UniqueDuelists gain 5 Crit per 1 Shards you've generated this game.1
Duelist's Profusion Filigree EpicAfter Stall (12), whenever a Duelist auto attacks they also hit the nearest enemy to their target, dealing 25% damage and applying on-hit effects.3
Duelist's Rhythm Prism EpicWhenever a Duelist auto attacks, they randomly inflict 6 Poison, 4 Frost, or 2 Burn on their target.3
Duelist's Toxin Banner UniqueWhenever a Duelist auto attacks, they inflict 1 Poison on their target.1
DummyRelicDontUse ·UniqueDummy Relic! Use Relic_?.0
Enchanted Codex RareHeroes gain ? Magic. On combat victory, permanently increase the Magic gained by ?.5
Endurance ·SingleBattleBoostSurvive for ? seconds to gain ? Shards. Enemies in this combat are immune to damage.0
Endurance ·SingleBattleBoostSurvive for ? seconds to gain ? Shards. Enemies in this combat are immune to damage.0
Endurance ·SingleBattleBoostSurvive for ? seconds to gain ? Shards. Enemies in this combat are immune to damage.0
Fast Track UniqueInstantly rank up the above Hero. Start with -10 fewer Shards.1
Fighting Form SingleBattleBoostHeroes have 25% increased basic stats.1
Fire Dragon's Flame ·ActBossAt start of combat, inflict 18 Burn on all Heroes. On combat victory, permanently increase the amount of Burn this inflicts by 4.0
Fire Starter CommonEach second for Rush (10), inflict 3 Burn on all enemies.1
Flaming ·SingleBattleBoostAt start of combat, inflict Burn on all Heroes equal to 5% of their Max HP.0
Focused ·SingleBattleBoostHeroes gain 50 Magic and 4 Mana Regen.0
Frontline Barricader RareAt start of combat, Heroes in the front row gain ? Defense and grow in size.5
Frontline Defender CommonAt start of combat, Heroes in the front row gain 100 Max HP and 15 Defense.1
Frontline Embiggener RareAt start of combat, Heroes in the front row gain ? Max HP and grow in size.5
Frost Accumulator Unique1
Frost Amplifier RareWhenever a Hero inflicts Frost, inflict 33% more.5
Frost Ascendancy Epic3
Frost Bauble UniqueAt start of combat, inflict 10 Frost on all enemies.2
Frost Catalyst RareAfter Stall (?, Stall ?, and Stall ?), all enemies receive damage equal to ? times the amount of Frost they have.4
Frost Conduit Rare4
Frost Dragon's Chill ·ActBossAt start of combat, inflict 8 Frost on all Heroes. On combat victory, permanently increase the amount of Frost this inflicts by 3.0
Frost Migrator EpicWhenever an enemy dies, transfer their Frost to the nearest enemy.3
Frost Surge CommonAt start of combat, inflict 20 Frost on all enemies.1
Frost Vessel Common2
Generation Conduit Rare3
Glacial Decay Engine LegendaryFrost now deals damage to enemies when it ticks down (like Burn does).1
Glacial Guard Prism EpicWhenever a Hero inflicts Frost, they gain 600 Shields per Frost inflicted.3
Godspeed Ascension Engine LegendaryFor Rush (1), Heroes gain +150% basic stats.1
Golden Ascendancy Epic3
Greed Mandate ·LegendaryQuest0
Hardened ·SingleBattleBoostHeroes gain 45 Max HP and 300 Defense.0
Harmony Crystal ·TeamSizeIncrease your team size by ? (Max: ?).0
Health Parcel UniqueGet a random rare item that gives Max HP.1
Heroic Capacity Expander LegendaryHeroes can equip an additional item (Max: 1).1
Hunted SingleBattleBoostHeroes have --50% Defense.1
Hydra's Healing ·ActBossAt start of combat, enemies gain ? HP/S per ? Max HP they have.0
Immolation Accelerator EpicOn Rush trigger, inflict 20 Burn on all enemies.3
Immunity EnemyFor Rush (?), enemies are immune to damage.1
Immunity EnemyFor Rush (?), enemies are immune to damage.1
Improvidence EnemyEach second, enemies heal 3% Max HP.1
Improvidence EnemyEach second, enemies heal 5% Max HP.1
Item Bazaar UniqueItems cost -2 fewer Shards.1
Item Windfall UniqueGet 5 random common items. Start with -5 fewer Shards.1
Legacy Charm UniqueHeroes gain ?% basic stats. Every ? combat victories, permanently increase the amount of basic stats by ?%.1
Mage Crest UniqueGet an item which makes a Hero count as a Mage during combat.1
Mage Equipment UniqueGet an item which benefits Mages. Start with ? fewer Shards.1
Mage's Administration Filigree EpicWhenever a Mage casts, they deal damage to the lowest-health enemy equal to 300% of their Magic.3
Mage's Cataclysm Engine LegendaryHeroes gain ? Magic. Whenever a Mage casts, they inflict Burn and Frost on all enemies in their range equal to ?% of their Magic.1
Mage's Elemental Banner UniqueWhenever a Mage casts, all enemies in their range take ? damage per Frost and ? damage per Burn they have.1
Mage's Emblem RareIf there is a Mage in combat, your Hero's active abilities gain 100 Crit.4
Mage's Enlightenment Banner UniqueAfter Stall (15), Mages permanently gain 6 Magic.1
Mage's Flowing Reflection UniqueMages gain 25 Magic and 4 Mana Regen.2
Mage's Frostbite Banner UniqueWhenever a Mage casts, they inflict Frost on their target equal to 66% of the Mana spent.1
Mage's Inferno Banner UniqueWhenever a Mage casts, they inflict Burn on their target equal to 100% of the Mana spent.1
Mage's Medallion CommonMages gain 25 Magic.1
Mage's Memento RareAt start of combat, inflict 15 Frost on all enemies per Mage in combat.4
Mage's Precise Reflection UniqueMages gain 25 Magic and 15 Crit.2
Mage's Serenity Banner UniqueAfter Stall (? and Stall ?), Mages gain ? Mana.1
Mage's Transmutation Prism EpicWhenever a Mage auto attacks, they deal bonus damage to their target equal to 100% of their Magic.3
Magic Parcel UniqueGet a random rare item that gives Magic.1
Mana Regen Parcel UniqueGet a random rare item that gives Mana Regen.1
Martial Amplifier RareAssassins, Duelists, and Warriors gain 15 Crit, 20 Attack Speed, and 25 Attack.4
Martial Backup Prism EpicHeroes gain 10 Crit per rank of each Assassin in the reserves, 15 Attack Speed per rank of each Duelist in the reserves, and 20 Attack per rank of each Warrior in the reserves.4
Martial Energy Crystal LegendaryAuto attacks by Assassins, Duelists, and Warriors gain 100 Crit.1
Merchant Mandate ·LegendaryQuest0
Momentous Differentiator EpicHeroes gain ? Attack Speed for each time you've rerolled the shop this game.4
Multiclass Conduit Rare3
Mystery Charm UniqueGet a random rare relic.1
Mystic Crest UniqueGet an item which makes a Hero count as a Mystic during combat.1
Mystic Equipment UniqueGet an item which benefits Mystics. Start with ? fewer Shards.1
Mystic's Abundance Engine LegendaryHeroes gain 8 Mana Regen. Whenever a Mystic Shields a Hero, give that Hero lasting Shields equal to 50% of the Shield applied.1
Mystic's Barrier Banner UniqueWhenever a Mystic casts, they Shield the lowest-health Hero equal to 500% of their Mana Regen.1
Mystic's Emblem RareIf there is a Mystic in combat, Heroes gain 4 Mana Regen and 10 HP/S.4
Mystic's Enchanted Reflection UniqueMystics gain 4 Mana Regen and 25 Magic.2
Mystic's Inundation Prism EpicWhenever a Mystic Shields a Hero, damage their nearest enemy for 50% of the Shield applied.3
Mystic's Medallion CommonMystics gain 4 Mana Regen.1
Mystic's Memento RareAt start of combat, Heroes gain a 15% Max HP Shield per Mystic in combat.4
Mystic's Outbreak Banner UniqueWhenever a Mystic casts, they gain 2 Magic per type of Debuff on all enemies.1
Mystic's Payday Banner UniqueEvery 5 times a Mystic casts, gain 1 Shard.1
Mystic's Prosperity Banner UniqueWhenever a Mystic casts, they gain Magic equal to 50% of their Mana Regen.1
Mystic's Prosperity Filigree EpicWhenever a Mystic casts after Stall (?), they give the nearest Hero Magic and Attack equal to ?% of their Mana Regen.3
Mystic's Protection Banner UniqueWhenever a Mystic casts, they Shield the nearest Hero equal to the total number of Debuff stacks on all enemies.1
Mystic's Vital Reflection UniqueMystics gain 4 Mana Regen and 200 Max HP.2
Omnity Enforcer LegendaryGet all ? Crests. Crests are items which make a Hero count as having an additional class during combat.1
Omnity Mandate ·LegendaryQuest0
Pain EnemyEach second, Heroes take damage equal to 2.75% of their Max HP.1
Pain EnemyEach second, Heroes take damage equal to 8% of their Max HP.1
Perfect Divergence Prism EpicAt start of combat, if no Heroes in combat share a Class all Heroes gain +33% to all their basic stats.4
Perfect Unity Prism EpicAt start of combat, if all Heroes in combat share a Class all Heroes gain +20% to all their basic stats.4
Plague Accelerator EpicFor Rush (12), if an enemy would gain a Debuff they gain 2 more.3
Plague Amplifier RareFor Rush (12), if an enemy would gain a Debuff they gain 1 more.4
Plague Ascendancy Epic3
Plague Bauble UniqueAt start of combat, inflict 3 Poison, 6 Frost, and 9 Burn on all enemies.2
Plague Collector Unique1
Plague Conduit Rare3
Plague Generator CommonAt start of combat, inflict 5 Poison, 10 Frost, and 15 Burn on all enemies.1
Plague Harvester RareAfter Stall (?), Heroes gain ? Defense and ? Magic per ? Debuffs on all enemies.4
Plague Transmission Engine LegendaryAt start of combat and every 15 seconds, inflict 10 Poison, 20 Frost, and 30 Burn on all enemies.1
Plague Velocitizer EpicEvery 4 seconds, Heroes gain 1 Attack Speed and 2 Attack per type of Debuff on all enemies.3
Plated Codex RareHeroes gain ? Defense. On combat victory, permanently increase the Defense gained by ?.5
Poison Accumulator Unique1
Poison Amplifier RareWhenever a Hero inflicts Poison, inflict 33% more.5
Poison Ascendancy Epic3
Poison Bauble UniqueAt start of combat, inflict 5 Poison on all enemies.2
Poison Bloom CommonAfter Stall (? and Stall ?), inflict ? Poison on all enemies.1
Poison Catalyst RareAfter Stall (?), whenever an enemy with Poison is auto attacked, they take damage equal to their Poison.4
Poison Conduit Rare4
Poison Dragon's Venom ·ActBossAt start of combat, inflict 12 Poison on all Heroes. On combat victory, permanently increase the amount of Poison this inflicts by 2.0
Poison Migrator EpicWhenever an enemy dies, transfer their Poison to the nearest enemy.3
Poison Vessel Common2
Power of the Well ·UniqueHeroes gain 10% basic stats.0
Precise Codex RareHeroes gain ? Crit. On combat victory, permanently increase the Crit gained by ?.5
Precision Conduit Rare3
Precision Lattice CommonEach Hero's first attack against each enemy gains 250 Crit.1
Precision Nexus RareOn Crit, the Hero that Crit heals 40 and gains 4 Mana.4
Precision Reactor RareFor Rush (10), Heroes gain 60 Crit.4
Protective Differentiator RareAfter Stall (? and Stall ?), give Heroes a lasting ?% Max HP Shield for each time you've rerolled the shop this game.4
Quality over Quantity UniqueHeroes can equip two additional items (Max: -1). Max team size is decreased by 2.1
Quantity over Quality UniqueIncrease max team size by ? (Max: ?). Heroes have ? fewer item slot (Min: ?).1
Rapid Growth EnemyFor Rush (8), enemies have 150% increased stats.1
Rapid Growth EnemyFor Rush (10), enemies have 66% increased stats.1
Relic Bazaar UniqueThe shop shows an additional relic.1
Rematch ·SingleBattleBoostDefeat the boss in 1v1 combat to gain ?. The Hero has ?% reduced basic stats.0
Rematch ·SingleBattleBoostDefeat the boss in under ? seconds to gain ?.0
Rematch ·SingleBattleBoostDefeat the boss to gain ?. Heroes have ?% reduced basic stats.0
Reputation Ascendancy ·Epic3
Reserve Ascendancy Epic3
Rested SingleBattleBoostHeroes have 10% increased basic stats.1
Rift Storm Invoker LegendaryThe Rift Storm starts -30 seconds sooner. Heroes take 1% reduced damage from The Rift Storm.1
Shard Accumulator Unique1
Shard Ascendancy Epic3
Shard Constructor RareAfter Stall (30), gain 9 Shards.5
Shard Energy Velocitizer EpicHeroes gain 5 Attack Speed per 1 Shards you've generated this game.3
Shard Extractor RareOn combat victory, gain 6 Shards.5
Shard Fluctuator UniqueOn Shards generated, deal 500 damage to all enemies.1
Shard Lattice CommonOn combat victory, gain 3 Shards.1
Shard Maximizer UniqueGain interest on saved Shards. At the end each combat, gain ? additional Shard per ? Shards in your bank (Max: ?. Does not count towards generation).2
Shard Pouch UniqueGain 15 Shards.1
Shard Power Extractor LegendaryOn Shards generated, deal damage to all enemies equal to 2500% of their Max HP (Minimum: 10 damage).1
Shard Precision Prism EpicHeroes gain Crit equal to the number of Shards in bank (Max: ?).3
Shard Resonator UniqueOn Shards generated, Heroes gain 1000 Shields.1
Shard Vessel Common2
Sharpened ·SingleBattleBoostHeroes gain 25 Attack, 15 Attack Speed, and 20 Crit.0
Shelter Mandate ·LegendaryQuest0
Shield Accumulator Unique1
Shield Ascendancy Epic3
Shield Bastion RareAfter Stall (15), Heroes gain a lasting 33% Max HP Shield.5
Shield Bauble UniqueAt start of combat, heroes gain 250 lasting Shields.1
Shield Conduit Rare3
Shield Converter EpicWhenever a Hero gains Shields from any source but itself, damage the nearest enemy to them for 33% of the Shield applied.3
Shield Fluctuator UniqueHeroes gain 15 Crit and 4 Mana Regen while Shielded.1
Shield Fragmentation Engine LegendaryWhenever an enemy damages a Hero's Shields, deal 200% of the damage back to the source.1
Shield Generator CommonAt start of combat, Heroes gain 400 lasting Shields.1
Shield Investment Filigree EpicAt start of combat and after Stall (?), spend ? Shard to apply lasting Shields to all Heroes, then permanently increase the amount of Shields this applies by ?.3
Shield Repriser RareWhenever an enemy damages a Hero's Shields, deal 75% of the damage back to the source.4
Shield Vessel Common2
Single Combat ·SingleBattleBoostDefeat the Forest Golem in single combat to gain 15 Shards. To swap Heroes, drag a Hero from the <b>Reserves</b> on top of your current one.0
Single Combat ·SingleBattleBoostDefeat the Forest Golem in single combat to get ?. To swap Heroes, drag a Hero from the <b>Reserves</b> on top of your current one.0
Single Combat ·SingleBattleBoostDefeat the Forest Golem in single combat to get ?. To swap Heroes, drag a Hero from the <b>Reserves</b> on top of your current one.0
Slaughter Mandate ·LegendaryQuest0
Stability System UniqueEmergency Rewind starts with -30 more Shards.1
Stalwart Differentiator EpicHeroes gain ? Defense for each time you've rerolled the shop this game.4
Starter Bundle UniqueGain a random common item, a random common relic, and ? Shards.1
Starter Kit: Instant Attack Boost ·UniqueA Hero permanently gained ? Attack.0
Starter Kit: Instant Attack Speed Boost ·UniqueA Hero permanently gained ? Attack Speed.0
Starter Kit: Instant Crit Boost ·UniqueA Hero permanently gained ? Crit.0
Starter Kit: Instant Defense Boost ·UniqueA Hero permanently gained ? Defense.0
Starter Kit: Instant Magic Boost ·UniqueA Hero permanently gained ? Magic.0
Starter Kit: Instant Mana Regen Boost ·UniqueA Hero permanently gained ? Mana Regen.0
Starter Kit: Instant Max HP Boost ·UniqueA Hero permanently gained ? Max HP.0
Starter Kit: Instant Rare Attack Item ·UniqueGet a rare item which gives Attack to the holder.0
Starter Kit: Instant Rare Attack Speed Item ·UniqueGet a rare item which gives Attack Speed to the holder.0
Starter Kit: Instant Rare Crit Item ·UniqueGet a rare item which gives Crit to the holder.0
Starter Kit: Instant Rare Defense Item ·UniqueGet a rare item which gives Defense to the holder.0
Starter Kit: Instant Rare Magic Item ·UniqueGet a rare item which gives Magic to the holder.0
Starter Kit: Instant Rare Mana Regen Item ·UniqueGet a rare item which gives Mana Regen to the holder.0
Starter Kit: Instant Rare Max HP Item ·UniqueGet a rare item which gives Max HP to the holder.0
Starter Kit: Instant Shards ·UniqueGain 7 Shards.0
Starter Kit: Sustained Attack ·UniqueUntil the Act Boss, Heroes gain 40 Attack.0
Starter Kit: Sustained Attack Speed ·UniqueUntil the Act Boss, Heroes gain 25 Attack Speed.0
Starter Kit: Sustained Crit ·UniqueUntil the Act Boss, Heroes gain 25 Crit.0
Starter Kit: Sustained Defense ·UniqueUntil the Act Boss, Heroes gain 45 Defense.0
Starter Kit: Sustained Item Expansion ·UniqueUntil the Act Boss, Heroes can equip an additional item (Max: 1).0
Starter Kit: Sustained Magic ·UniqueUntil the Act Boss, Heroes gain 40 Magic0
Starter Kit: Sustained Mana Regen ·UniqueUntil the Act Boss, Heroes gain 6 Mana Regen.0
Starter Kit: Sustained Max HP ·UniqueUntil the Act Boss, Heroes gain 300 Max HP.0
Starter Kit: Sustained Shard Boost ·UniqueUntil the Act Boss, earn ? extra Shard per surviving Hero at end of combat.0
Starter Kit: Temporary Attack Growth ·UniqueAt the start of Combat #? and Combat #?, Heroes permanently gain ? Attack.0
Starter Kit: Temporary Attack Speed Growth ·UniqueAt the start of Combat #? and Combat #?, Heroes permanently gain ? Attack Speed.0
Starter Kit: Temporary Crit Growth ·UniqueAt the start of Combat #? and Combat #?, Heroes permanently gain ? Crit.0
Starter Kit: Temporary Defense Growth ·UniqueAt the start of Combat #? and Combat #?, Heroes permanently gain ? Defense.0
Starter Kit: Temporary Item Discount ·UniqueUntil Combat #-2, items cost 2 less.0
Starter Kit: Temporary Magic Growth ·UniqueAt the start of Combat #? and Combat #?, Heroes permanently gain ? Magic.0
Starter Kit: Temporary Mana Regen Growth ·UniqueAt the start of Combat #? and Combat #?, Heroes permanently gain ? Mana Regen.0
Starter Kit: Temporary Max HP Growth ·UniqueAt the start of Combat #? and Combat #?, Heroes permanently gain ? Max HP.0
Starter Kit: Temporary Shard Boost ·UniqueFor Combat #? and Combat #?, earn ? extra Shards per surviving Hero at end of combat.0
Steady Growth EnemyAfter Stall (15), enemies have 40% increased stats.1
Steady Growth EnemyAfter Stall (15), enemies have 55% increased stats.1
Strange Blue Fruit: Attack Drained ·UniqueHeroes lose -12 Attack.0
Strange Blue Fruit: Attack Speed Drained ·UniqueHeroes lose -10 Attack Speed.0
Strange Blue Fruit: Crit Drained ·UniqueHeroes lose -7 Crit.0
Strange Blue Fruit: Defense Drained ·UniqueHeroes lose -15 Defense.0
Strange Blue Fruit: Magic Drained ·UniqueHeroes lose -12 Magic0
Strange Blue Fruit: Mana Regen Drained ·UniqueHeroes lose -2 Mana Regen.0
Strange Blue Fruit: Max HP Drained ·UniqueHeroes lose -100 Max HP.0
Strange Red Fruit: Attack Boost ·UniqueHeroes gain 25 Attack.0
Strange Red Fruit: Attack Speed Boost ·UniqueHeroes gain 20 Attack Speed.0
Strange Red Fruit: Crit Boost ·UniqueHeroes gain 15 Crit.0
Strange Red Fruit: Defense Boost ·UniqueHeroes gain 30 Defense.0
Strange Red Fruit: Magic Boost ·UniqueHeroes gain 25 Magic.0
Strange Red Fruit: Mana Regen Boost ·UniqueHeroes gain 4 Mana Regen.0
Strange Red Fruit: Max HP Boost ·UniqueHeroes gain 200 Max HP.0
Strange Yellow Fruit ·UniqueHeroes gain 500 Max HP.0
Strange Yellow Fruit ·SingleBattleBoostAt start of combat, Heroes are Stunned for ? seconds. Heroes gain ? Max HP when this expires.0
Stunned SingleBattleBoostAt start of combat, Heroes are Stunned for 1 seconds.1
Survivor Charm UniqueGain 1 extra Shard per surviving Hero at end of combat. Start with -5 fewer Shards.1
Swift Codex RareHeroes gain ? Attack Speed. On combat victory, permanently increase the Attack Speed gained by ?.5
Tank Crest UniqueGet an item which makes a Hero count as a Tank during combat.1
Tank Equipment UniqueGet an item which benefits Tanks. Start with ? fewer Shards.1
Tank's Absolution Engine LegendaryHeroes gain ? Defense. Every ? times a Tank is auto attacked, Stun that attacking enemy for ? seconds.1
Tank's Emblem RareEach second if there is a Tank in combat, Heroes gain 1 Defense.4
Tank's Enchanted Reflection UniqueTanks gain 30 Defense and 25 Magic.2
Tank's Frostplate Banner UniqueWhenever a Tank is auto attacked, they apply 2 Frost to the attacker.1
Tank's Intercession Prism EpicTanks gain 50 Defense per enemy targeting them. Every 10 Seconds, the Tank with the highest current HP Taunts all enemies.3
Tank's Invigoration Filigree EpicAfter Stall (?), Tanks gain ? HP/S per ? Defense they have.3
Tank's Medallion CommonTanks gain 30 Defense.1
Tank's Memento RareAt start of combat, inflict 20 Poison on all enemies per Tank in combat.4
Tank's Patience Banner UniqueAfter Stall (15), Tanks permanently gain 5 Defense.1
Tank's Poisonplate Banner UniqueWhenever a Tank is auto attacked, they apply 1 Poison to the attacker.1
Tank's Readiness Banner UniqueTank's Stall abilities trigger 6 seconds faster.1
Tank's Resilience Banner UniqueWhenever a Tank is auto attacked, they gain 2 Defense.1
Tank's Vital Reflection UniqueTanks gain 30 Defense and 200 Max HP.2
Temporal Alignment Crystal LegendaryOn Stall trigger, deal ? damage to all enemies for each Rush you've triggered this game. On Rush trigger, give ? lasting Shields to all Heroes for each Stall you've triggered this game.1
Temporal Mandate ·LegendaryQuest0
The Cursed Urn ·SingleBattleBoostEarn ? fewer Shards for combat victory.0
The Debtor ·SingleBattleBoostEarn ? fewer Shards for combat victory.0
The Debtor ·SingleBattleBoostEarn ? fewer Shards for combat victory.0
The Etched Path ·SingleBattleBoostGet ? when this expires.0
The Etched Path ·SingleBattleBoostGet ? when this expires.0
The Fairy Ring ·SingleBattleBoostAt start of combat, inflict Poison on all Heroes equal to ?% of their Max HP. Get ? when this expires.0
The Fairy Ring ·SingleBattleBoostEarn no Shards for combat victory. Get ? when this expires.0
The Jagged Chasm ·SingleBattleBoostHeroes lose -10% basic stats. Combats rewards 10 more Shards per victory.0
The Jagged Divide ·SingleBattleBoostHeroes lose ?% basic stats. Get ? when this expires.0
The Nest ·SingleBattleBoostGet ? when this expires.0
The Red Rift ·UniqueEnemies gain 5% basic stats.0
The Rift Puppy ·SingleBattleBoostAt start of combat, Heroes take damage equal to 15% of their Max HP.0
The Rift Puppy ·SingleBattleBoostAt start of combat, Heroes take damage equal to 30% of their Max HP.0
The Rift Puppy's Cry ·SingleBattleBoostGain 25 additional Shards for killing the Act Boss.0
The Riftbreaker LegendaryAfter Stall (90), break the rift.1
The Well of Temptation ·SingleBattleBoostHeroes gain 10% basic stats.0
The Well of Temptation ·SingleBattleBoostEarn ? fewer Shards for combat victory.0
Thermal Inverter EpicWhenever a Hero inflicts Burn, also inflict 50% of the Burn applied as Frost. Whenever a Hero inflicts Frost, also inflict 50% of the Frost applied as Burn.3
Trigger Bounty Activator EpicEvery other Stall trigger, gain 1 Shard. Every other Rush trigger, gain 1 Shard.3
Trigger Safeguard Activator EpicOn Stall or Rush trigger, give Heroes a lasting 2% Max HP Shield and 10 Mana Regen.3
Trigger Synchrony Activator EpicEvery 3 Stall triggers, Stun all enemies for 1 seconds. Every 3 Rush triggers, Stun all enemies for 1 seconds.3
Unity Mandate ·LegendaryQuest0
Unity Vessel Common2
Vampiric Codex RareHeroes gain ? Omnivamp. On combat victory, permanently increase the Omnivamp gained by ?.5
Vampirism UniqueHeroes gain 10 Omnivamp.1
Vanguard Crest UniqueGet an item which makes a Hero count as a Vanguard during combat.1
Vanguard Equipment UniqueGet an item which benefits Vanguards. Start with ? fewer Shards.1
Vanguard's Aegis Banner UniqueAt start of combat, Vanguards gain Shields equal to 25% of their Max HP.1
Vanguard's Amplification Filigree EpicFor Rush (8), Vanguards gain +100% Max HP.3
Vanguard's Combative Reflection UniqueVanguards gain 200 Max HP and 25 Attack.2
Vanguard's Emblem RareEvery 5 seconds if there is a Vanguard in combat, Heroes gain 150 Shields.4
Vanguard's Endurance Banner UniqueVanguard's Rush abilities last 3 seconds longer.1
Vanguard's Flamefists Banner UniqueWhenever a Vanguard auto attacks, they inflict 3 Burn on their target.1
Vanguard's Flameplate Banner UniqueWhenever a Vanguard is auto attacked, they inflict 3 Burn on the attacker.1
Vanguard's Frenzy Prism EpicWhenever a Vanguard goes below 50% Max HP for the first time each combat they gain +33% Attack Speed, +33% Attack, and +33% Defense.3
Vanguard's Medallion CommonVanguards gain 200 Max HP.1
Vanguard's Memento RareAt start of combat, inflict 45 Burn on all enemies per Vanguard in combat.4
Vanguard's Plated Reflection UniqueVanguards gain 200 Max HP and 30 Defense.2
Vanguard's Rally Banner UniqueFor Rush (?), Vanguards gain ? Attack and ? Defense per ? Max HP.1
Vanguard's Titanic Engine LegendaryHeroes gain ? Max HP. Whenever a Vanguard auto attacks or is auto attacked, they gain ? Max HP. Every ? Max HP gained this way, give them ? Attack and increase their size.1
Venom Amplification Engine LegendaryWhenever an enemy takes 50 or more damage from Poison, they also take damage equal to 4% of their Max HP.1
Venom Precision Prism EpicWhenever an enemy takes Poison damage, Heroes gain 2 Crit.3
Victory Mandate ·LegendaryQuest0
Victory Vessel Common2
Violence Conduit Rare3
Vital Codex RareHeroes gain ? Max HP. On combat victory, permanently increase the Max HP gained by ?.5
Warrior Crest UniqueGet an item which makes a Hero count as a Warrior during combat.1
Warrior Equipment UniqueGet an item which benefits Warriors. Start with ? fewer Shards.1
Warrior's Aegis Banner UniqueAt start of combat, Warriors gain a lasting Shield equal to 500% of their Attack.1
Warrior's Bloodshield Engine LegendaryHeroes gain 50 Attack. Whenever a Warrior deals damage, they gain lasting Shields equal to 15% of the damage dealt.1
Warrior's Bravery Banner UniqueWhenever a Warrior Crits, they deal bonus damage equal to 50% of their Attack.1
Warrior's Emblem RareIf there is a Warrior in combat, your Hero's auto attacks gain 50 Crit.4
Warrior's Endurance Banner UniqueWarrior's Rush abilities last 3 seconds longer.1
Warrior's Exaltation Prism EpicWhenever a Warrior kills, they gain +100% Attack, heal 100% of their Max HP and gain 50 Mana.3
Warrior's Medallion CommonWarriors gain 25 Attack.1
Warrior's Memento RareFor each Warrior in combat, Rush abilities last 2 seconds longer.4
Warrior's Mending Banner UniqueWhenever a Warrior Crits, they heal equal to 50% of their Attack.1
Warrior's Precise Reflection UniqueWarriors gain 25 Attack and 15 Crit.2
Warrior's Rally Banner UniqueRush (10): Warriors gain +50% Attack.1
Warrior's Sundering Filigree EpicFor Rush (8), whenever a Warrior Crits an enemy reduce the enemy's Defense by -20.3
Warrior's Swift Reflection UniqueWarriors gain 25 Attack and 20 Attack Speed.2
Weakness SingleBattleBoostHeroes have -25% decreased basic stats.1