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GuildrunCodex
Enemy

Improvidence

Relic · ID Relic_5003

Effect

Each second, enemies heal 3% Max HP.

Always → All enemies Modify target stat from target stat percent

Draft pools & chances

PoolWeightChance in pool
Elite 1 Enemy Relics · RelicPool_701020%

Chance = this entry's weight ÷ total weight of its pool. A single roll from that pool; actual in-run odds also depend on which pool the game draws from.

Obtainable via

Belongs to 1 pool, but no event draws it directly — drafted in the shop by rarity chance.

Elite 1 Enemy Relics · RelicPool_70 · 20% in pool

Shop / system-fed — no event draws this pool.