Enemy
Improvidence
Relic · ID Relic_5003
Effect
Each second, enemies heal 3% Max HP.
Always → All enemies Modify target stat from target stat percent
Draft pools & chances
| Pool | Weight | Chance in pool |
|---|---|---|
| Elite 1 Enemy Relics · RelicPool_70 | 10 | 20% |
Chance = this entry's weight ÷ total weight of its pool. A single roll from that pool; actual in-run odds also depend on which pool the game draws from.
Obtainable via
Belongs to 1 pool, but no event draws it directly — drafted in the shop by rarity chance.
Elite 1 Enemy Relics · RelicPool_70 · 20% in pool
Shop / system-fed — no event draws this pool.