Normal Act 1 (campaign) Floor 6 Difficulty 3
TrainingGroundAct2
Stage · ID Stage_30707 · 5 enemy placements · 7×8 grid
Difficulty targets
Effective HP25672.88
Effective Offense235.36
The designers' composite difficulty targets for this encounter (not shown in-game).
Rewards
Victory gold25
Defeat gold0
Items, relics and heroes never drop from stages — all acquisition flows through events and shops.
Enemy formation
x → (col 0 = left) y ↓ (row order as authored)
- Mushroom Tank Melee
- Mushroom Archer Ranged · ×4