Skip to content
GuildrunCodex
Normal Act 1 (campaign) Floor 2 Difficulty 3

SlimeFirstTwo

Stage · ID Stage_30202 · 3 enemy placements · 7×8 grid

Difficulty targets

Effective HP4557.29
Effective Offense38.3

The designers' composite difficulty targets for this encounter (not shown in-game).

Rewards

Victory gold20
Defeat gold0

Items, relics and heroes never drop from stages — all acquisition flows through events and shops.

Enemy formation

x → (col 0 = left) y ↓ (row order as authored)

Scene

Environment
Environment_Default_3Gates_Morning
Music
forest_01 / main