Normal Act 1 (campaign) Floor 6 Difficulty 2
PlantMonsterAct2
Stage · ID Stage_20705 · 5 enemy placements · 7×8 grid
Difficulty targets
Effective HP30027.73
Effective Offense222.46
The designers' composite difficulty targets for this encounter (not shown in-game).
Rewards
Victory gold25
Defeat gold0
Items, relics and heroes never drop from stages — all acquisition flows through events and shops.
Enemy formation
x → (col 0 = left) y ↓ (row order as authored)
- Slime Melee
- Mushroom Tank Melee
- Mushroom Archer Ranged · ×2
- Plant Monster Ranged