Normal Act 1 (campaign) Floor 3 Difficulty 2
MushroomFireAct1
Stage · ID Stage_20301 · 4 enemy placements · 7×8 grid
Difficulty targets
Effective HP7397.63
Effective Offense48.72
The designers' composite difficulty targets for this encounter (not shown in-game).
Rewards
Victory gold20
Defeat gold0
Items, relics and heroes never drop from stages — all acquisition flows through events and shops.
Enemy formation
- Mushroom Tank Melee · ×2
- Mushroom Fire Mage Ranged · ×2