Normal Act 1 (campaign) Floor 9 Difficulty 2
TrainingGroundAct2
Stage · ID Stage_201007 · 6 enemy placements · 7×8 grid
Difficulty targets
Effective HP76440.16
Effective Offense587.11
The designers' composite difficulty targets for this encounter (not shown in-game).
Rewards
Victory gold25
Defeat gold0
Items, relics and heroes never drop from stages — all acquisition flows through events and shops.
Enemy formation
x → (col 0 = left) y ↓ (row order as authored)
- Forest Golem Melee
- Mushroom Archer Ranged · ×5