Normal Act 1 (campaign) Floor 6 Difficulty 1
LizardGolemAct2
Stage · ID Stage_10708 · 5 enemy placements · 7×8 grid
Difficulty targets
Effective HP25632.15
Effective Offense239.21
The designers' composite difficulty targets for this encounter (not shown in-game).
Rewards
Victory gold25
Defeat gold0
Items, relics and heroes never drop from stages — all acquisition flows through events and shops.
Enemy formation
x → (col 0 = left) y ↓ (row order as authored)
- Forest Golem Melee · ×2
- Lizard Melee · ×2
- Mushroom Archer Ranged