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GuildrunCodex

Crossroads

The 15 crossroads nodes route the run. Each offers paths that lead to a specific event or an event drawn from a pool. 2 are disabled in this build. Which crossroads appears on which floor is run-flow logic — this is the catalogue, not a floor map.

Starter Kit

Regular

ID Crossroads_23 · 1 path

Random Event #1

Random

ID Crossroads_30 · 1 path

In pools: Random 1 (100%)

Random Event #2

Random

ID Crossroads_31 · 1 path

In pools: Random 2 (100%)

Random Event #3

Random

ID Crossroads_32 · 1 path

In pools: Random 3 (100%)

First Campfire

Regular

ID Crossroads_50 · 1 path

Second Campfire

Regular

ID Crossroads_53 · 1 path

A Spork in the Road

Random Disabled

ID Crossroads_121 · 3 paths

  • Event A Pile of Shards
  • Event EventPool_6 ⚠ missing
  • Event EventPool_8 ⚠ missing