Nyx
The Stray
Hero · ID Hero_7 · Recruited by drafting · Rush
“Yeah. I know I'm small. Get over it.”
Lore
Current work
Nyx slipped past three rift lockdowns before The Hunt gave up chasing the kid and signed them instead. Now the youngest breaker on any roster: too quick to catch, too vicious to ignore. Nyx has no family on file, no address, no home. They don't trust The Hunt enough to sleep at their guild house. But every time there's a fight, the kid is always already there.
Motivation
Nyx doesn't follow guilds but people worth trusting - and hasn't found one yet. Be the first, and the kid stops being a stray.
Base stats
Designer difficulty-tuning composites (not shown in-game):
EHP = effective survivability (HP × Defense mitigation); EOFF = effective offense; Sec/cast = mana-fill time for the active ability.
Guild — The Hunt
“When the call comes, we hunt.”
Bringing the hood to the Rifts. Rushing and stalling, whatever you need.
Guilds are a cosmetic identity tag — they grant no gameplay bonus.
Classes
Duelist · primary AttackSpeed · secondary Crit, Attack, MaxHealth
Duelists use Attack Speed to rapidly auto attack. Duelist Mechanics: Stall, Rush, Debuffs, Crit, Shards.
Starting abilities
Starts with passive ability equipped.
Rank B — Specialization (choose 1 of 3)
The hero's first rank-up (B) picks one specialization path. A spec may add a second class (widening its rank A/S pools) and its ability may add to or replace the base kit.
- Passive: The Keen-Eyed
- Active: Wild Flurry added
- Passive: The Spark
Rank A — Upgrade pools
Single-class heroes are offered 3 upgrades from their class pool (pick 1). If a specialization adds a second class, rank A/S instead offer 4 upgrades split across both class pools, drawn without replacement.
| Rank modifier | Weight | Chance |
|---|---|---|
| Burning Attacks | 10 | 6.67% |
| Burning Acceleration | 10 | 6.67% |
| Poisonous Attacks | 10 | 6.67% |
| Poisonous Acceleration | 10 | 6.67% |
| Freezing Attacks | 10 | 6.67% |
| Freezing Acceleration | 10 | 6.67% |
| Debuff Velocity | 10 | 6.67% |
| Rush Dynamo | 10 | 6.67% |
| Critical Timing | 10 | 6.67% |
| Critical Invigoration | 10 | 6.67% |
| Rolling Speed | 10 | 6.67% |
| Golden Eye | 10 | 6.67% |
| Ranger | 10 | 6.67% |
| Scaling Speed | 10 | 6.67% |
| Stall Dynamo | 10 | 6.67% |
| Rank modifier | Weight | Chance |
|---|---|---|
| Poisonous Burst | 10 | 6.67% |
| Poisonous Edge | 10 | 6.67% |
| Rush Overdrive | 10 | 6.67% |
| Poisonous Eye | 10 | 6.67% |
| Critical Defenses | 10 | 6.67% |
| Critical Invigoration | 10 | 6.67% |
| Enforced Presence | 10 | 6.67% |
| Critical Offense Growth | 10 | 6.67% |
| Aim True, Aim Quick | 10 | 6.67% |
| Shard Collector | 10 | 6.67% |
| Shard Plunderer | 10 | 6.67% |
| Banked Presence | 10 | 6.67% |
| Lurker | 10 | 6.67% |
| From the Shadows | 10 | 6.67% |
| Brutal Precision | 10 | 6.67% |
Rank S — Upgrade pools
Single-class heroes are offered 3 upgrades from their class pool (pick 1). If a specialization adds a second class, rank A/S instead offer 4 upgrades split across both class pools, drawn without replacement.
| Rank modifier | Weight | Chance |
|---|---|---|
| Burning Attacks | 10 | 6.67% |
| Burning Acceleration | 10 | 6.67% |
| Poisonous Attacks | 10 | 6.67% |
| Poisonous Acceleration | 10 | 6.67% |
| Freezing Attacks | 10 | 6.67% |
| Freezing Acceleration | 10 | 6.67% |
| Debuff Velocity | 10 | 6.67% |
| Rush Dynamo | 10 | 6.67% |
| Critical Timing | 10 | 6.67% |
| Critical Invigoration | 10 | 6.67% |
| Rolling Speed | 10 | 6.67% |
| Golden Eye | 10 | 6.67% |
| Ranger | 10 | 6.67% |
| Scaling Speed | 10 | 6.67% |
| Stall Dynamo | 10 | 6.67% |
| Rank modifier | Weight | Chance |
|---|---|---|
| Poisonous Burst | 10 | 6.67% |
| Poisonous Edge | 10 | 6.67% |
| Rush Overdrive | 10 | 6.67% |
| Poisonous Eye | 10 | 6.67% |
| Critical Defenses | 10 | 6.67% |
| Critical Invigoration | 10 | 6.67% |
| Enforced Presence | 10 | 6.67% |
| Critical Offense Growth | 10 | 6.67% |
| Aim True, Aim Quick | 10 | 6.67% |
| Shard Collector | 10 | 6.67% |
| Shard Plunderer | 10 | 6.67% |
| Banked Presence | 10 | 6.67% |
| Lurker | 10 | 6.67% |
| From the Shadows | 10 | 6.67% |
| Brutal Precision | 10 | 6.67% |
Ability details
For Rush (?), gain ?+?_AttackSpeed Attack Speed and ?+?_Attack Attack for each time this ability has triggered this combat. Every ? auto attacks, refresh all of Nyx's Rush abilities.
Assassins and Duelists instantly kill any enemies they damage below ?+?_Rank% Max HP. Backup.
Perform a 5-hit combo. Each hit counts as an auto attack that deals 100+33.33_AttackSpeed+25_Magic+25_Attack% damage. If the enemy dies during the combo, Nyx jumps to the nearest enemy and re-casts this ability.
After Stall (?), each auto attack inflicts 2+3.33_AttackSpeed Burn. After Stall (?), each auto attack inflicts 1+2.5_AttackSpeed Frost. After Stall (?), each auto attack inflicts 0+2_AttackSpeed Poison.
Recruit pools & chances
Heroes are acquired by drafting from weighted pools (not bought at a fixed price). Some heroes are unlock-gated — locked heroes cannot appear until unlocked.
| Pool | Weight | Chance in pool |
|---|---|---|
| AllHeroes · HeroPool_1 | 10 | 4% |
| RangedHeroes · HeroPool_2 | 10 | 20% |
| Duelists · HeroPool_15 | 10 | 25% |
| Duelists and Warriors · HeroPool_18 | 10 | 14.29% |
Chance = this entry's weight ÷ total weight of its pool. A single roll from that pool; actual in-run odds also depend on which pool the game draws from.
Obtainable via
- S-Rank Hero choice 1 ← Endless Mode
Shop / system-fed — no event draws this pool.
Shop / system-fed — no event draws this pool.
Shop / system-fed — no event draws this pool.