Aria
The Requiem
Hero · ID Hero_6 · Recruited by drafting · Frost, Burn
“I've brought them with me.”
Lore
Current work
A famous singer years before her Awakening. When her powers grew, her voice swelled, a choir rose with it. She still performs, and takes rift contracts between tours; letting her power loose in a rift is the one thing that quiets the choir.
Motivation
The voices grow restless between fights. She's looking for a guild that keeps them singing.
Base stats
Designer difficulty-tuning composites (not shown in-game):
EHP = effective survivability (HP × Defense mitigation); EOFF = effective offense; Sec/cast = mana-fill time for the active ability.
Guild — L'Héritage
“Excellence is a legacy.”
Balanciaga ain't got nothing on us. All about items and stat scaling.
Guilds are a cosmetic identity tag — they grant no gameplay bonus.
Classes
Mage · primary Magic · secondary ManaRegen, Crit, MaxHealth
Mages use Magic to deal damage and disrupt enemies with their active abilities. Mage Mechanics: Stall, Burn, Frost.
Starting abilities
Starts with active ability equipped.
Rank B — Specialization (choose 1 of 3)
The hero's first rank-up (B) picks one specialization path. A spec may add a second class (widening its rank A/S pools) and its ability may add to or replace the base kit.
- Passive: The Crescendo
- Passive: The Resplendent
- Passive: The Harmony
Rank A — Upgrade pools
Single-class heroes are offered 3 upgrades from their class pool (pick 1). If a specialization adds a second class, rank A/S instead offer 4 upgrades split across both class pools, drawn without replacement.
| Rank modifier | Weight | Chance |
|---|---|---|
| Mage Armor | 10 | 6.67% |
| Hermit | 10 | 6.67% |
| Stall Certainty | 10 | 6.67% |
| Enchanted Attacks | 10 | 6.67% |
| Arcane Destruction | 10 | 6.67% |
| Burning Casts | 10 | 6.67% |
| Burning Absorption | 10 | 6.67% |
| Stalled Heat | 10 | 6.67% |
| Magical Growth | 10 | 6.67% |
| Freezing Casts | 10 | 6.67% |
| Freezing Absorption | 10 | 6.67% |
| Stalled Cold | 10 | 6.67% |
| Stalled Growth | 10 | 6.67% |
| Instacast | 10 | 6.67% |
| Fast Cast | 10 | 6.67% |
| Rank modifier | Weight | Chance |
|---|---|---|
| Rolling Conduit | 10 | 6.67% |
| Shard Weaver | 10 | 6.67% |
| Sideline Support | 10 | 6.67% |
| Stall Battery | 10 | 6.67% |
| Stall Enlightenment | 10 | 6.67% |
| Stall Certainty | 10 | 6.67% |
| Shield Magnification | 10 | 6.67% |
| Empowered Magic | 10 | 6.67% |
| Shield Formation | 10 | 6.67% |
| Sideline Empowerment | 10 | 6.67% |
| Protective Magic | 10 | 6.67% |
| Arcane Growth | 10 | 6.67% |
| Debuff Amplification | 10 | 6.67% |
| Debuff Channeling | 10 | 6.67% |
| Debuff Protection | 10 | 6.67% |
Rank S — Upgrade pools
Single-class heroes are offered 3 upgrades from their class pool (pick 1). If a specialization adds a second class, rank A/S instead offer 4 upgrades split across both class pools, drawn without replacement.
| Rank modifier | Weight | Chance |
|---|---|---|
| Mage Armor | 10 | 6.67% |
| Hermit | 10 | 6.67% |
| Stall Certainty | 10 | 6.67% |
| Enchanted Attacks | 10 | 6.67% |
| Arcane Destruction | 10 | 6.67% |
| Burning Casts | 10 | 6.67% |
| Burning Absorption | 10 | 6.67% |
| Stalled Heat | 10 | 6.67% |
| Magical Growth | 10 | 6.67% |
| Freezing Casts | 10 | 6.67% |
| Freezing Absorption | 10 | 6.67% |
| Stalled Cold | 10 | 6.67% |
| Stalled Growth | 10 | 6.67% |
| Instacast | 10 | 6.67% |
| Fast Cast | 10 | 6.67% |
| Rank modifier | Weight | Chance |
|---|---|---|
| Rolling Conduit | 10 | 6.67% |
| Shard Weaver | 10 | 6.67% |
| Sideline Support | 10 | 6.67% |
| Stall Battery | 10 | 6.67% |
| Stall Enlightenment | 10 | 6.67% |
| Stall Certainty | 10 | 6.67% |
| Shield Magnification | 10 | 6.67% |
| Empowered Magic | 10 | 6.67% |
| Shield Formation | 10 | 6.67% |
| Sideline Empowerment | 10 | 6.67% |
| Protective Magic | 10 | 6.67% |
| Arcane Growth | 10 | 6.67% |
| Debuff Amplification | 10 | 6.67% |
| Debuff Channeling | 10 | 6.67% |
| Debuff Protection | 10 | 6.67% |
Ability details
Channel an energy beam for 2.6 seconds. Each half second, deal 15+100_Magic damage, inflict 0+6.67_Magic Frost, and inflict 0+10_Magic Burn to all enemies inside the beam.
On Stall trigger, permanently gain ? Magic. After Stall (?, Stall ?, and Stall ?), gain +?% Magic and increase the duration of Requiem Barrage by ? second.
Mages inflict ?+?_Rank% more Debuffs. Backup. Aria inflicts an additional ?% more Debuffs.
Requiem Barrage Shields Heroes for ?+?_Magic+?_ManaRegen.
Recruit pools & chances
Heroes are acquired by drafting from weighted pools (not bought at a fixed price). Some heroes are unlock-gated — locked heroes cannot appear until unlocked.
| Pool | Weight | Chance in pool |
|---|---|---|
| AllHeroes · HeroPool_1 | 10 | 4% |
| Mages · HeroPool_16 | 10 | 25% |
| Assassins and Mages · HeroPool_19 | 10 | 12.5% |
Chance = this entry's weight ÷ total weight of its pool. A single roll from that pool; actual in-run odds also depend on which pool the game draws from.
Obtainable via
- S-Rank Hero choice 1 ← Endless Mode
Shop / system-fed — no event draws this pool.
Shop / system-fed — no event draws this pool.