Grace
The Saint
Hero · ID Hero_27 · Recruited by drafting · Shields, Stall
“Me? Really? I.. I'll try my best.”
Lore
Current work
The bookish one in a family of athletes, Grace never expected to end up in a rift. Then her awakened powers turned up a rare healing affinity, and the Department of Guild Affairs fielded her before she'd decided if she wanted it. Frightened before every fight, frightened after every one, and back again for the next anyway. It's exactly the story Frontline's self-improvement campaigns are built to tell.
Motivation
Give her the confidence she's missing. Believe in her, and she becomes the backbone of your team.
Base stats
Designer difficulty-tuning composites (not shown in-game):
EHP = effective survivability (HP × Defense mitigation); EOFF = effective offense; Sec/cast = mana-fill time for the active ability.
Guild — Frontline
“Stronger every break.”
Get your pump on! This will give you permanent scaling!
Guilds are a cosmetic identity tag — they grant no gameplay bonus.
Classes
Mystic · primary ManaRegen · secondary Magic, AttackSpeed, Defense
Mystics use Mana Regen to repeatedly cast their active ability, aiding allies and disrupting enemies. Mystic Mechanics: Shields, Shards, Debuffs, Stall.
Starting abilities
Starts with active ability equipped.
Rank B — Specialization (choose 1 of 3)
The hero's first rank-up (B) picks one specialization path. A spec may add a second class (widening its rank A/S pools) and its ability may add to or replace the base kit.
- Passive: The Selfless
- Passive: The Benevolent
- Passive: The Radiant
Rank A — Upgrade pools
Offered 3 upgrades from this class pool; pick 1.
| Rank modifier | Weight | Chance |
|---|---|---|
| Rolling Conduit | 10 | 6.67% |
| Shard Weaver | 10 | 6.67% |
| Sideline Support | 10 | 6.67% |
| Stall Battery | 10 | 6.67% |
| Stall Enlightenment | 10 | 6.67% |
| Stall Certainty | 10 | 6.67% |
| Shield Magnification | 10 | 6.67% |
| Empowered Magic | 10 | 6.67% |
| Shield Formation | 10 | 6.67% |
| Sideline Empowerment | 10 | 6.67% |
| Protective Magic | 10 | 6.67% |
| Arcane Growth | 10 | 6.67% |
| Debuff Amplification | 10 | 6.67% |
| Debuff Channeling | 10 | 6.67% |
| Debuff Protection | 10 | 6.67% |
Rank S — Upgrade pools
Offered 3 upgrades from this class pool; pick 1.
| Rank modifier | Weight | Chance |
|---|---|---|
| Rolling Conduit | 10 | 6.67% |
| Shard Weaver | 10 | 6.67% |
| Sideline Support | 10 | 6.67% |
| Stall Battery | 10 | 6.67% |
| Stall Enlightenment | 10 | 6.67% |
| Stall Certainty | 10 | 6.67% |
| Shield Magnification | 10 | 6.67% |
| Empowered Magic | 10 | 6.67% |
| Shield Formation | 10 | 6.67% |
| Sideline Empowerment | 10 | 6.67% |
| Protective Magic | 10 | 6.67% |
| Arcane Growth | 10 | 6.67% |
| Debuff Amplification | 10 | 6.67% |
| Debuff Channeling | 10 | 6.67% |
| Debuff Protection | 10 | 6.67% |
Ability details
Bless the lowest % Max HP Hero, applying 125+125|250|500|750_Magic Shields for 5+25_ManaRegen seconds and healing them for half that amount. After Stall (20), this ability can target and resurrect dead Heroes.
After Stall (?), Salvation targets all Heroes. Backup Only: After Stall (? and Stall ?), apply ?+?_Rank Shields to all Heroes and heal them for half that amount.
On cast after Stall (?), permanently give the target primary stats for each of their classes. This ability only triggers ?+?_Rank times per combat.
Whenever a Mystic Shields a Hero, give that Hero 6+4_Rank Attack and Magic. Backup.
Recruit pools & chances
Heroes are acquired by drafting from weighted pools (not bought at a fixed price). Some heroes are unlock-gated — locked heroes cannot appear until unlocked.
| Pool | Weight | Chance in pool |
|---|---|---|
| AllHeroes · HeroPool_1 | 10 | 4% |
| Mystics · HeroPool_17 | 10 | 25% |
Chance = this entry's weight ÷ total weight of its pool. A single roll from that pool; actual in-run odds also depend on which pool the game draws from.
Obtainable via
- S-Rank Hero choice 1 ← Endless Mode
Shop / system-fed — no event draws this pool.