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The Hunt Warrior Melee

Kai

The Shotcaller

Hero · ID Hero_26 · Recruited by drafting · Shields

“Don't have all the fun without me.”

Lore

Current work
One of the guild's shotcallers. He leads on charm more than rank, and keeps the team together when a fight turns. He made his name soloing a guardian before his squad could catch up, and he's been pushing past what the playbook recommends ever since.

Motivation
The Hunt does steady work, and steady bores him. Yours looks like the one that won't play it safe.

Base stats

Max Health875
Attack Damage46
Attack Interval (s)0.38
Attack Range1
Crit %15
Attack (scaling)25
Magic (scaling)0
Defense40
Attack Speed %0
Max Mana105
Mana Regen4
Starting Mana50
Mana Lock (s)1
Move Speed1.5

Designer difficulty-tuning composites (not shown in-game):

EHP1050
EOFF25.13
Sec / cast26.25

EHP = effective survivability (HP × Defense mitigation); EOFF = effective offense; Sec/cast = mana-fill time for the active ability.

Guild — The Hunt

“When the call comes, we hunt.”

Bringing the hood to the Rifts. Rushing and stalling, whatever you need.

Guilds are a cosmetic identity tag — they grant no gameplay bonus.

Classes

Warrior · primary Attack · secondary Crit, MaxHealth, AttackSpeed

Warriors use Attack to deal damage with auto attacks and active abilities. Warrior Mechanics: Crit, Rush, Shields.

Starting abilities

Starts with active ability equipped.

Active: Resolute Strike

Rank B — Specialization (choose 1 of 3)

The hero's first rank-up (B) picks one specialization path. A spec may add a second class (widening its rank A/S pools) and its ability may add to or replace the base kit.

The Unstoppable
Shields
The Bold + Tank
Shields
The Intrepid
Rush · Crit · Backup

Rank A — Upgrade pools

Single-class heroes are offered 3 upgrades from their class pool (pick 1). If a specialization adds a second class, rank A/S instead offer 4 upgrades split across both class pools, drawn without replacement.

Warrior base class pool 4
Rank modifierWeightChance
Critical Invigoration 10 6.67%
Critical Attack Growth 10 6.67%
Critical Aggression 10 6.67%
Rush Overdrive 10 6.67%
Brutal Force 10 6.67%
Victorious Presence 10 6.67%
Fight and Win 10 6.67%
Critical Attacks 10 6.67%
Hit Hard, Hit Fast 10 6.67%
Ranger 10 6.67%
Rush Strength 10 6.67%
Shielding Presence 10 6.67%
Unfiltered Rage 10 6.67%
Shield Power 10 6.67%
Scaling Attack 10 6.67%
Tank via The Bold pool 7
Rank modifierWeightChance
Second Wind 10 6.67%
Stall Certainty 10 6.67%
Stalled Defense 10 6.67%
Resolute 10 6.67%
Distraction 10 6.67%
Freezing Presence 10 6.67%
Spiked 10 6.67%
The Best Offense... 10 6.67%
Freezing Aura 10 6.67%
Freezing Restoration 10 6.67%
Poisonous Aura 10 6.67%
Poisonous Restoration 10 6.67%
Poisonous Presence 10 6.67%
Protector 10 6.67%
Rear Support 10 6.67%

Rank S — Upgrade pools

Single-class heroes are offered 3 upgrades from their class pool (pick 1). If a specialization adds a second class, rank A/S instead offer 4 upgrades split across both class pools, drawn without replacement.

Warrior base class pool 5
Rank modifierWeightChance
Critical Invigoration 10 6.67%
Critical Attack Growth 10 6.67%
Critical Aggression 10 6.67%
Rush Overdrive 10 6.67%
Brutal Force 10 6.67%
Victorious Presence 10 6.67%
Fight and Win 10 6.67%
Critical Attacks 10 6.67%
Hit Hard, Hit Fast 10 6.67%
Ranger 10 6.67%
Rush Strength 10 6.67%
Shielding Presence 10 6.67%
Unfiltered Rage 10 6.67%
Shield Power 10 6.67%
Scaling Attack 10 6.67%
Tank via The Bold pool 8
Rank modifierWeightChance
Second Wind 10 6.67%
Stall Certainty 10 6.67%
Stalled Defense 10 6.67%
Resolute 10 6.67%
Distraction 10 6.67%
Freezing Presence 10 6.67%
Spiked 10 6.67%
The Best Offense... 10 6.67%
Freezing Aura 10 6.67%
Freezing Restoration 10 6.67%
Poisonous Aura 10 6.67%
Poisonous Restoration 10 6.67%
Poisonous Presence 10 6.67%
Protector 10 6.67%
Rear Support 10 6.67%

Ability details

Resolute Strike Active

Charge up a mighty attack, gaining 300+400_Attack+250_Magic Shields. After 2.62 seconds, deal 100+100_Attack damage plus bonus damage equal to Kai's remaining Shields to surrounding enemies.

The Unstoppable Passive

Gain ?+?_Attack% more Shields from all sources. Whenever Kai gains Shields, he also gains ?+?_Rank Attack.

The Bold Passive

Resolute Strike hits ? second faster and affects a larger area. On cast, gain ?+?_Defense lasting Shields.

The Intrepid Passive

For Rush (?), gain 0+100_Crit. Whenever a Warrior Crits reduce their target's Defense by -2+-1_Rank. Backup.

Recruit pools & chances

Heroes are acquired by drafting from weighted pools (not bought at a fixed price). Some heroes are unlock-gated — locked heroes cannot appear until unlocked.

PoolWeightChance in pool
AllHeroes · HeroPool_1104%
Warriors · HeroPool_111025%
Duelists and Warriors · HeroPool_181014.29%

Chance = this entry's weight ÷ total weight of its pool. A single roll from that pool; actual in-run odds also depend on which pool the game draws from.

Obtainable via

AllHeroes · HeroPool_1 · 4% in pool
Warriors · HeroPool_11 · 25% in pool

Shop / system-fed — no event draws this pool.

Duelists and Warriors · HeroPool_18 · 14.29% in pool

Shop / system-fed — no event draws this pool.