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Aegis Global Assassin Melee

Dragomir

The Executive

Hero · ID Hero_24 · Recruited by drafting · Shards, Crit, Omnivamp

“You'll want me here. Trust me.”

Lore

Current work
Dragomir's Awakening nearly killed him. Look closely and you could argue it partly did. Yet every year since, he's looked a little more vibrant, a little more alive; his doctors stopped trying to offer explanations long ago. He's well-spoken, with an old-world courtesy that puts people at ease and keeps anyone from investigating his condition too closely.

Motivation
Aegis is starting to ask questions. A new guild means new faces and answers he won't have to give for years.

Base stats

Max Health800
Attack Damage35
Attack Interval (s)0.45
Attack Range1
Crit %50
Attack (scaling)0
Magic (scaling)0
Defense40
Attack Speed %0
Max Mana75
Mana Regen4
Starting Mana35
Mana Lock (s)0.5
Move Speed1.5

Designer difficulty-tuning composites (not shown in-game):

EHP960
EOFF23.63
Sec / cast18.75

EHP = effective survivability (HP × Defense mitigation); EOFF = effective offense; Sec/cast = mana-fill time for the active ability.

Guild — Aegis Global

“Certainty in an uncertain world.”

Profit is power. Money makes money and everything on the way will be debuffed.

Guilds are a cosmetic identity tag — they grant no gameplay bonus.

Classes

Assassin · primary Crit · secondary Attack, Magic, Defense

Assassins use Crit to deal bursts of damage with their auto attacks and active abilities. Assassin Mechanics: Crit, Shards, Poison, Rush, Stealth.

Starting abilities

Starts with active ability equipped.

Active: Devour

Rank B — Specialization (choose 1 of 3)

The hero's first rank-up (B) picks one specialization path. A spec may add a second class (widening its rank A/S pools) and its ability may add to or replace the base kit.

The Greedy
Shards · Crit · Omnivamp
The Sanguine + Mage
Stealth · Omnivamp
The Kingpin + Vanguard
Shards · Crit · Backup · Rush · Omnivamp

Rank A — Upgrade pools

Single-class heroes are offered 3 upgrades from their class pool (pick 1). If a specialization adds a second class, rank A/S instead offer 4 upgrades split across both class pools, drawn without replacement.

Assassin base class pool 16
Rank modifierWeightChance
Poisonous Burst 10 6.67%
Poisonous Edge 10 6.67%
Rush Overdrive 10 6.67%
Poisonous Eye 10 6.67%
Critical Defenses 10 6.67%
Critical Invigoration 10 6.67%
Enforced Presence 10 6.67%
Critical Offense Growth 10 6.67%
Aim True, Aim Quick 10 6.67%
Shard Collector 10 6.67%
Shard Plunderer 10 6.67%
Banked Presence 10 6.67%
Lurker 10 6.67%
From the Shadows 10 6.67%
Brutal Precision 10 6.67%
Mage via The Sanguine pool 19
Rank modifierWeightChance
Mage Armor 10 6.67%
Hermit 10 6.67%
Stall Certainty 10 6.67%
Enchanted Attacks 10 6.67%
Arcane Destruction 10 6.67%
Burning Casts 10 6.67%
Burning Absorption 10 6.67%
Stalled Heat 10 6.67%
Magical Growth 10 6.67%
Freezing Casts 10 6.67%
Freezing Absorption 10 6.67%
Stalled Cold 10 6.67%
Stalled Growth 10 6.67%
Instacast 10 6.67%
Fast Cast 10 6.67%
Vanguard via The Kingpin pool 13
Rank modifierWeightChance
Bulk Formation 10 6.67%
Vindictive Shields 10 6.67%
Calming Presence 10 6.67%
Distraction 10 6.67%
Intimidating Aura 10 6.67%
Rushed Offense 10 6.67%
Rushed Size 10 6.67%
Rush Overdrive 10 6.67%
Burning Aura 10 6.67%
Aggressive Presence 10 6.67%
Burning Eye 10 6.67%
Burning Restoration 10 6.67%
Violent Presence 10 6.67%
Brutal Vitality 10 6.67%
Shield Line 10 6.67%

Rank S — Upgrade pools

Single-class heroes are offered 3 upgrades from their class pool (pick 1). If a specialization adds a second class, rank A/S instead offer 4 upgrades split across both class pools, drawn without replacement.

Assassin base class pool 17
Rank modifierWeightChance
Poisonous Burst 10 6.67%
Poisonous Edge 10 6.67%
Rush Overdrive 10 6.67%
Poisonous Eye 10 6.67%
Critical Defenses 10 6.67%
Critical Invigoration 10 6.67%
Enforced Presence 10 6.67%
Critical Offense Growth 10 6.67%
Aim True, Aim Quick 10 6.67%
Shard Collector 10 6.67%
Shard Plunderer 10 6.67%
Banked Presence 10 6.67%
Lurker 10 6.67%
From the Shadows 10 6.67%
Brutal Precision 10 6.67%
Mage via The Sanguine pool 20
Rank modifierWeightChance
Mage Armor 10 6.67%
Hermit 10 6.67%
Stall Certainty 10 6.67%
Enchanted Attacks 10 6.67%
Arcane Destruction 10 6.67%
Burning Casts 10 6.67%
Burning Absorption 10 6.67%
Stalled Heat 10 6.67%
Magical Growth 10 6.67%
Freezing Casts 10 6.67%
Freezing Absorption 10 6.67%
Stalled Cold 10 6.67%
Stalled Growth 10 6.67%
Instacast 10 6.67%
Fast Cast 10 6.67%
Vanguard via The Kingpin pool 14
Rank modifierWeightChance
Bulk Formation 10 6.67%
Vindictive Shields 10 6.67%
Calming Presence 10 6.67%
Distraction 10 6.67%
Intimidating Aura 10 6.67%
Rushed Offense 10 6.67%
Rushed Size 10 6.67%
Rush Overdrive 10 6.67%
Burning Aura 10 6.67%
Aggressive Presence 10 6.67%
Burning Eye 10 6.67%
Burning Restoration 10 6.67%
Violent Presence 10 6.67%
Brutal Vitality 10 6.67%
Shield Line 10 6.67%

Ability details

Devour Active

Gain 1+10_Crit Omnivamp, then deal 250+200_Magic+1000_Omnivamp damage. On kill, gain 2+2_Rank Shards.

The Greedy Passive

Devour generates ?+?_Rank more Shards on kill. On cast, consume ? Shards to permanently gain ?+?_Rank Omnivamp and ?+?_Rank Crit.

The Sanguine Passive

On cast, gain ?+?_Rank Omnivamp and teleport behind the lowest health enemy. On Devour kill, gain ? Mana and Stealth for ? seconds.

The Kingpin Passive

For Rush (?), Assassins and Vanguards gain ? Omnivamp and ? Crit per Shard generated this game. Backup.

Recruit pools & chances

Heroes are acquired by drafting from weighted pools (not bought at a fixed price). Some heroes are unlock-gated — locked heroes cannot appear until unlocked.

PoolWeightChance in pool
AllHeroes · HeroPool_1104%
Assassins · HeroPool_141025%
Assassins and Mages · HeroPool_191012.5%

Chance = this entry's weight ÷ total weight of its pool. A single roll from that pool; actual in-run odds also depend on which pool the game draws from.

Obtainable via

AllHeroes · HeroPool_1 · 4% in pool
Assassins · HeroPool_14 · 25% in pool

Shop / system-fed — no event draws this pool.

Assassins and Mages · HeroPool_19 · 12.5% in pool

Shop / system-fed — no event draws this pool.