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Frontline Warrior Melee

Logan

The Executioner

Hero · ID Hero_13 · Recruited by drafting

“I don't fight for sport. I fight to end this.”

Lore

Current work
Logan survived a rift that got all members of his previous team killed. Since then he fights with one goal: end every fight as fast as possible. No showing off, no wasted moves, no casualties. Frontline loves marketing its stars - Logan gives them nothing to work with, and doesn't care.

Motivation
He believes the big guilds gain too much from the Rift crisis to ever end it. Prove your guild actually wants to finish it, and he's all in.

Base stats

Max Health825
Attack Damage50
Attack Interval (s)0.4
Attack Range1
Crit %15
Attack (scaling)25
Magic (scaling)0
Defense40
Attack Speed %0
Max Mana80
Mana Regen4
Starting Mana30
Mana Lock (s)0.5
Move Speed1.5

Designer difficulty-tuning composites (not shown in-game):

EHP990
EOFF28.75
Sec / cast20

EHP = effective survivability (HP × Defense mitigation); EOFF = effective offense; Sec/cast = mana-fill time for the active ability.

Guild — Frontline

“Stronger every break.”

Get your pump on! This will give you permanent scaling!

Guilds are a cosmetic identity tag — they grant no gameplay bonus.

Classes

Warrior · primary Attack · secondary Crit, MaxHealth, AttackSpeed

Warriors use Attack to deal damage with auto attacks and active abilities. Warrior Mechanics: Crit, Rush, Shields.

Starting abilities

Starts with active ability equipped.

Active: Execution

Rank B — Specialization (choose 1 of 3)

The hero's first rank-up (B) picks one specialization path. A spec may add a second class (widening its rank A/S pools) and its ability may add to or replace the base kit.

The Iron
Rush · Crit · Backup
The Juggernaut
Shields
The Momentous
Crit

Rank A — Upgrade pools

Offered 3 upgrades from this class pool; pick 1.

Warrior base class pool 4
Rank modifierWeightChance
Critical Invigoration 10 6.67%
Critical Attack Growth 10 6.67%
Critical Aggression 10 6.67%
Rush Overdrive 10 6.67%
Brutal Force 10 6.67%
Victorious Presence 10 6.67%
Fight and Win 10 6.67%
Critical Attacks 10 6.67%
Hit Hard, Hit Fast 10 6.67%
Ranger 10 6.67%
Rush Strength 10 6.67%
Shielding Presence 10 6.67%
Unfiltered Rage 10 6.67%
Shield Power 10 6.67%
Scaling Attack 10 6.67%

Rank S — Upgrade pools

Offered 3 upgrades from this class pool; pick 1.

Warrior base class pool 5
Rank modifierWeightChance
Critical Invigoration 10 6.67%
Critical Attack Growth 10 6.67%
Critical Aggression 10 6.67%
Rush Overdrive 10 6.67%
Brutal Force 10 6.67%
Victorious Presence 10 6.67%
Fight and Win 10 6.67%
Critical Attacks 10 6.67%
Hit Hard, Hit Fast 10 6.67%
Ranger 10 6.67%
Rush Strength 10 6.67%
Shielding Presence 10 6.67%
Unfiltered Rage 10 6.67%
Shield Power 10 6.67%
Scaling Attack 10 6.67%

Ability details

Execution Active

Swing a crushing axe to deal 175+100|200|400|600_Attack+100_Magic damage. Logan gains power by dealing damage with this ability.

The Iron Passive

For Rush (?), Warriors gain ?+?_Rank Attack and ?+?_Rank Defense per Rush trigger this game. Backup.

The Juggernaut Passive

Whenever Logan deals damage with Execution, he gains lasting Shields equal to ?+?_Rank% of the damage dealt.

The Momentous Passive

On kill, gain 40 Mana and permanently gain 15 Attack and 5 Crit.

Recruit pools & chances

Heroes are acquired by drafting from weighted pools (not bought at a fixed price). Some heroes are unlock-gated — locked heroes cannot appear until unlocked.

PoolWeightChance in pool
AllHeroes · HeroPool_1104%
Starting Heroes · HeroPool_31012.5%
Warriors · HeroPool_111025%
Duelists and Warriors · HeroPool_181014.29%

Chance = this entry's weight ÷ total weight of its pool. A single roll from that pool; actual in-run odds also depend on which pool the game draws from.

Obtainable via

AllHeroes · HeroPool_1 · 4% in pool
Starting Heroes · HeroPool_3 · 12.5% in pool

Shop / system-fed — no event draws this pool.

Warriors · HeroPool_11 · 25% in pool

Shop / system-fed — no event draws this pool.

Duelists and Warriors · HeroPool_18 · 14.29% in pool

Shop / system-fed — no event draws this pool.