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A Temple Tank Melee

Skorn

The Bulwark

Hero · ID Hero_12 · Recruited by drafting · Poison, Stall

“Let them try. I'll take it gladly.”

Lore

Current work
An eye for an eye - except Skorn takes two; Hit him and get hit back. He's built his whole fighting style around one insane conviction: nothing in any rift can take more pain than he can. So far, nothing has. Every scar is a fight where the monster blinked first.

Motivation
He gets bored in guilds that fight carefully. Promise him the front of every fight, and the ugliest opponents you can find, and he's in.

Base stats

Max Health925
Attack Damage30
Attack Interval (s)0.38
Attack Range1
Crit %15
Attack (scaling)0
Magic (scaling)0
Defense60
Attack Speed %0
Max Mana105
Mana Regen4
Starting Mana30
Mana Lock (s)1
Move Speed1.5

Designer difficulty-tuning composites (not shown in-game):

EHP1202.5
EOFF13.11
Sec / cast26.25

EHP = effective survivability (HP × Defense mitigation); EOFF = effective offense; Sec/cast = mana-fill time for the active ability.

Guild — A Temple

“No gods. No masters.”

Anarchy in the Rifts! Rushing and debuffing everything in their path.

Guilds are a cosmetic identity tag — they grant no gameplay bonus.

Classes

Tank · primary Defense · secondary MaxHealth, Magic, ManaRegen

Tanks use Defense to protect their allies and disrupt enemies. Tank Mechanics: Stall, Poison, Frost.

Starting abilities

Starts with passive ability equipped.

Active: Come At Me!
Passive: Retribution

Rank B — Specialization (choose 1 of 3)

The hero's first rank-up (B) picks one specialization path. A spec may add a second class (widening its rank A/S pools) and its ability may add to or replace the base kit.

The Haughty
Shields · Stall
The Winter's Bite
Poison · Frost
The Bristleguard
Poison · Backup

Rank A — Upgrade pools

Offered 3 upgrades from this class pool; pick 1.

Tank base class pool 7
Rank modifierWeightChance
Second Wind 10 6.67%
Stall Certainty 10 6.67%
Stalled Defense 10 6.67%
Resolute 10 6.67%
Distraction 10 6.67%
Freezing Presence 10 6.67%
Spiked 10 6.67%
The Best Offense... 10 6.67%
Freezing Aura 10 6.67%
Freezing Restoration 10 6.67%
Poisonous Aura 10 6.67%
Poisonous Restoration 10 6.67%
Poisonous Presence 10 6.67%
Protector 10 6.67%
Rear Support 10 6.67%

Rank S — Upgrade pools

Offered 3 upgrades from this class pool; pick 1.

Tank base class pool 8
Rank modifierWeightChance
Second Wind 10 6.67%
Stall Certainty 10 6.67%
Stalled Defense 10 6.67%
Resolute 10 6.67%
Distraction 10 6.67%
Freezing Presence 10 6.67%
Spiked 10 6.67%
The Best Offense... 10 6.67%
Freezing Aura 10 6.67%
Freezing Restoration 10 6.67%
Poisonous Aura 10 6.67%
Poisonous Restoration 10 6.67%
Poisonous Presence 10 6.67%
Protector 10 6.67%
Rear Support 10 6.67%

Ability details

Come At Me! Active

Taunt all enemies and gain 10+10_Defense+10_Magic Shields per Stall triggered this game. After 4.74 seconds, deal damage to all enemies targeting Skorn equal to 50% of his remaining Shield.

Retribution Passive

When auto attacked after Stall (?), deal 2+100_Magic damage and inflict 0+2_Defense Poison on the attacker.

The Winter's Bite Passive

Whenever Skorn inflicts Poison, he inflicts an equal amount of Frost. Whenever Skorn inflicts Frost, he gains ?+?_Rank Shields.

The Bristleguard Passive

At start of combat, for each Tank in combat inflict ?+?_Rank Poison on all enemies and give ?+?_Rank Defense to all Heroes. Backup.

Recruit pools & chances

Heroes are acquired by drafting from weighted pools (not bought at a fixed price). Some heroes are unlock-gated — locked heroes cannot appear until unlocked.

PoolWeightChance in pool
AllHeroes · HeroPool_1104%
RangedHeroes · HeroPool_21020%
Starting Heroes · HeroPool_31012.5%
Tanks · HeroPool_121025%
Tanks and Vanguards · HeroPool_201014.29%

Chance = this entry's weight ÷ total weight of its pool. A single roll from that pool; actual in-run odds also depend on which pool the game draws from.

Obtainable via

AllHeroes · HeroPool_1 · 4% in pool
RangedHeroes · HeroPool_2 · 20% in pool

Shop / system-fed — no event draws this pool.

Starting Heroes · HeroPool_3 · 12.5% in pool

Shop / system-fed — no event draws this pool.

Tanks · HeroPool_12 · 25% in pool

Shop / system-fed — no event draws this pool.

Tanks and Vanguards · HeroPool_20 · 14.29% in pool

Shop / system-fed — no event draws this pool.