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GuildrunCodex
Frontline Duelist Ranged

Irini

Second Wind

Hero · ID Hero_1 · Recruited by drafting · Stall

“They said I'd never do this again.”

Lore

Current work
A champion athlete, until a shoulder injury ended her career. Her powers awakened soon after, healing her - but making her too strong to fairly compete against ordinary people. Frontline signed her soon after. The performance guild built an entire marketing campaign around her: a champion everyone wrote off, coming back stronger than ever. In the rifts she's known for her ambition and explosive power.

Motivation
A new guild is a clean track: real stakes, a team that needs her to perform rather than pose.

Base stats

Max Health650
Attack Damage31
Attack Interval (s)0.54
Attack Range3
Crit %15
Attack (scaling)0
Magic (scaling)0
Defense29
Attack Speed %20
Max Mana75
Mana Regen4
Starting Mana10
Mana Lock (s)0.75
Move Speed1.5
Projectile Speed5

Designer difficulty-tuning composites (not shown in-game):

EHP744.25
EOFF23.1
Sec / cast18.75

EHP = effective survivability (HP × Defense mitigation); EOFF = effective offense; Sec/cast = mana-fill time for the active ability.

Guild — Frontline

“Stronger every break.”

Get your pump on! This will give you permanent scaling!

Guilds are a cosmetic identity tag — they grant no gameplay bonus.

Classes

Duelist · primary AttackSpeed · secondary Crit, Attack, MaxHealth

Duelists use Attack Speed to rapidly auto attack. Duelist Mechanics: Stall, Rush, Debuffs, Crit, Shards.

Starting abilities

Starts with passive ability equipped.

Passive: Limitless

Rank B — Specialization (choose 1 of 3)

The hero's first rank-up (B) picks one specialization path. A spec may add a second class (widening its rank A/S pools) and its ability may add to or replace the base kit.

The Electric
Stall · Rush
The Mighty
Backup
The Olympic
Crit

Rank A — Upgrade pools

Offered 3 upgrades from this class pool; pick 1.

Duelist base class pool 1
Rank modifierWeightChance
Burning Attacks 10 6.67%
Burning Acceleration 10 6.67%
Poisonous Attacks 10 6.67%
Poisonous Acceleration 10 6.67%
Freezing Attacks 10 6.67%
Freezing Acceleration 10 6.67%
Debuff Velocity 10 6.67%
Rush Dynamo 10 6.67%
Critical Timing 10 6.67%
Critical Invigoration 10 6.67%
Rolling Speed 10 6.67%
Golden Eye 10 6.67%
Ranger 10 6.67%
Scaling Speed 10 6.67%
Stall Dynamo 10 6.67%

Rank S — Upgrade pools

Offered 3 upgrades from this class pool; pick 1.

Duelist base class pool 2
Rank modifierWeightChance
Burning Attacks 10 6.67%
Burning Acceleration 10 6.67%
Poisonous Attacks 10 6.67%
Poisonous Acceleration 10 6.67%
Freezing Attacks 10 6.67%
Freezing Acceleration 10 6.67%
Debuff Velocity 10 6.67%
Rush Dynamo 10 6.67%
Critical Timing 10 6.67%
Critical Invigoration 10 6.67%
Rolling Speed 10 6.67%
Golden Eye 10 6.67%
Ranger 10 6.67%
Scaling Speed 10 6.67%
Stall Dynamo 10 6.67%

Ability details

Limitless Passive

Each auto attack, gain ? Attack Speed. After Stall (?), auto attacks deal ?+?_AttackSpeed bonus damage.

Gathering Storm Active

Call down lightning, dealing 10+20_AttackSpeed+10_Attack+10_Magic damage per Stall and Rush triggered this game.

The Mighty Passive

Whenever a Duelist auto attacks it gains 0+1_Rank Attack Speed and 0+1_Rank Attack. Backup.

The Olympic Passive

Gain the unique quest item Zeus's Thunder.

Recruit pools & chances

Heroes are acquired by drafting from weighted pools (not bought at a fixed price). Some heroes are unlock-gated — locked heroes cannot appear until unlocked.

PoolWeightChance in pool
AllHeroes · HeroPool_1104%
Duelists · HeroPool_151025%
Duelists and Warriors · HeroPool_181014.29%

Chance = this entry's weight ÷ total weight of its pool. A single roll from that pool; actual in-run odds also depend on which pool the game draws from.

Obtainable via

AllHeroes · HeroPool_1 · 4% in pool
Duelists · HeroPool_15 · 25% in pool

Shop / system-fed — no event draws this pool.

Duelists and Warriors · HeroPool_18 · 14.29% in pool

Shop / system-fed — no event draws this pool.